A single PhysBox account gives you cloud saves across Volt, Mesh, Etch and Flux, cross-device monitoring of fabrication jobs while they run, and PhysBox Native — the GPU-accelerated C++20 desktop build of Mesh for Linux and Windows.
Everything PhysBox simulates stays open-source and free in the browser. Pro is the account layer around it: your scenes follow you, your machines report back, and your workstation's GPU gets used properly.
Scenes, netlists, toolpaths and parameter sets are stored against your account rather than the browser profile that happened to make them. Sign in on another machine and the same presets are already in the list — no export step, no ~/Downloads full of near-identical JSON, no losing a lab's worth of tuning to a cleared site-data prompt.
The machine in the workshop is driven over WebSerial by whatever browser or desktop app is plugged into it — but with Pro that session also posts telemetry to your account. Progress, position, feed rate, spindle speed and errors are readable from any other device you are signed in on, so you can leave a four-hour engrave running and check it from your phone rather than the stool next to it.
The desktop build of Mesh: a C++20 application running MuJoCo natively against a Dear ImGui interface, with a GPU-accelerated 3D viewport. It is a reimplementation rather than a wrapper — no browser, no WebAssembly, no 4GB heap ceiling — and it shares its data with the web app, so a scene compiled here is byte-for-byte the scene the web app compiles.
Ctrl+Z.
The simulation engines are identical. Pro adds persistence, telemetry and the native desktop build.
| Capability | Free (browser) | PhysBox Pro |
|---|---|---|
| Volt, Mesh, Etch & Flux simulators | Full engines | Full engines |
| MCP tooling & AI copilot | Included | Included |
| Saving scenes & presets | Local browser storage only | Cloud saves, synced across devices |
| Monitoring a running machine | Only on the device that is driving it | From any signed-in device |
| PhysBox Native desktop app | Not available | Linux & Windows download |
| Rendering | WebGL in a browser tab | Native GPU viewport with 4x MSAA |
| Model size ceiling | Capped by the 4GB WASM heap | Bounded by your machine's RAM |
PhysBox Pro is in Early Access. Signing in with Google registers your account — the download page lists the builds available to you.